Threatwhere 1.0 reached general availability in August 2026. This is what landed in it — and everything released since.
August 2026
The platform is open. Overwatch on the web, Operator in your team’s pockets, and Travel Risk Management joining them at launch — bought with a card, in minutes, without a sales call.
A full mission planning workspace. Build the itinerary with AI, get the risk assessed on every leg before anyone flies, find the nearest hospital, embassy and assembly point, generate the destination dossier, and set the check-in schedule and escalation ladder that runs while they are away.
One map holding events, incidents, country risk, geofences, assets, operators and missions — each layer independently toggled, everything on it clickable through to the intelligence behind it.
A multi-column intelligence workflow. Give each column its own filters, drag events between lanes, run AI analysis on any column, and save the whole configuration for tomorrow morning.
Ask, and the finished document arrives — intelligence brief, risk assessment, entity profile, travel dossier, digest, pattern detection, route analysis, event analysis, evacuation plan, seven-day forecast and trip debrief. Every one written from retrieved intelligence records rather than model recall.
Rules filter on event type, score, country, corroboration and status before anything is sent, then deliver in-app, by email and by push, with quiet hours and digest windows. Missed check-ins and SOS raises run a configurable escalation ladder, and every delivery attempt is recorded — including the ones we tried and cannot confirm.
People, vehicles and equipment on the map with their own threat radii, alongside the operator roster, check-in status board and an SOS response console that works the escalation chain for you.
Comments, threaded discussions, sharing and live presence across every intelligence entity, plus team workspaces with a versioned document editor for briefings and operational plans.
Draw polygon and circle boundaries straight onto the map, and decide per boundary what crossing it is worth waking someone for — real time or batched into a digest.
Start on a card and manage the whole thing in-app: add and remove Overwatch and Operator seats as the team changes, switch billing interval, and see exactly what you are paying for.
Authenticator-app multi-factor with recovery codes, verified identity at signup, role-based access across the organisation, and an exportable audit trail of who did what.
20 July 2026
Approved and rolled out. The Android build joins iOS, so a mixed-device team can be equipped in one go.
SOS with location and evidence, scheduled check-ins, trip briefings and secure team messaging — offline-first, so it keeps working where the network does not.
11 July 2026
The field app goes public on iOS — the first half of the platform to reach a store.
Everything the operator needs on the ground: the emergency beacon, the check-in schedule their team is watching, the briefing for where they are going, and a messaging channel back to the ops room.